I'm just a hobbyist. I want to take my software development skills and convert them into fun games. No formal training or natural talent, but I have a lot of pirated E-books and some free time.
My main goal is to learn not just how to design games, but how to build the mechanics that make games gratifying both from a technical and design standpoint.
I will use Godot predominately and C# from time to time.
I'm trying to make every day a day of development.
Games I have played and I have enjoyed.